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virtual | ~ASMunstruct () |
| | Empty destructor.
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| virtual bool | refine (const LR::RefineData &prm, Vectors &sol)=0 |
| | Refines the mesh adaptively.
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| virtual void | remapErrors (RealArray &errors, const RealArray &orig, bool=false) const |
| | Remaps element-wise errors from geometry mesh to refinement mesh.
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| virtual IntVec | getBoundaryCovered (const IntSet &) const |
| | Returns all boundary functions that are covered by the given nodes.
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| virtual void | extendRefinementDomain (IntSet &, const IntSet &) const |
| | Extends the refinement domain with information for neighbors.
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| virtual Vec3 | getElementCenter (int iel) const =0 |
| | Returns the coordinates of the element center.
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| virtual void | storeMesh (const std::string &fName, int fType=15) const |
| | Stores the mesh basis to encapsulated postscript files.
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Abstract interface for unstructured spline patches.