14#ifndef _SPLINE_FIELDS_3D_H
15#define _SPLINE_FIELDS_3D_H
43 char basis = 1,
int nf = 0,
const char* name =
nullptr);
51 const char* name =
nullptr);
86 const Go::SplineVolume*
vol;
Base class for vector fields.
std::vector< Real > RealArray
A real-valued array without algebraic operations.
Definition ImmersedBoundaries.h:32
Driver for assembly of structured 3D spline FE models.
Definition ASMs3D.h:39
Base class for vector fields.
Definition Fields.h:35
unsigned char nf
Number of field components.
Definition Fields.h:101
Class representing an integration point.
Definition ItgPoint.h:25
Class for spline-based finite element vector fields in 3D.
Definition SplineFields3D.h:34
virtual ~SplineFields3D()
Empty destructor.
Definition SplineFields3D.h:54
unsigned char nsd
Number of space dimensions.
Definition SplineFields3D.h:89
virtual bool gradFE(const ItgPoint &x, Matrix &grad) const
Computes the gradient for a given local coordinate.
Definition SplineFields3D.C:125
virtual bool valueNode(size_t node, Vector &vals) const
Computes the value in a given node/control point.
Definition SplineFields3D.C:77
virtual bool valueFE(const ItgPoint &x, Vector &vals) const
Computes the value at a given local coordinate.
Definition SplineFields3D.C:87
const Go::SplineVolume * basis
Spline basis description.
Definition SplineFields3D.h:85
virtual bool hessianFE(const ItgPoint &x, Matrix3D &H) const
Computes the hessian for a given local coordinate.
Definition SplineFields3D.C:147
const Go::SplineVolume * vol
Spline geometry description.
Definition SplineFields3D.h:86
virtual bool valueCoor(const Vec4 &x, Vector &vals) const
Computes the value at a given global coordinate.
Definition SplineFields3D.C:110
Simple class for representing a point in 3D space and time.
Definition Vec3.h:209
A vector class with some added algebraic operations.
Definition matrix.h:64