IFEM 90A354
SplineField3D.h
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1// $Id$
2//==============================================================================
12//==============================================================================
13
14#ifndef _SPLINE_FIELD_3D_H
15#define _SPLINE_FIELD_3D_H
16
17#include "FieldBase.h"
18
19class ASMs3D;
20
21namespace Go {
22 class SplineVolume;
23}
24
25
34{
35public:
43 SplineField3D(const ASMs3D* patch, const RealArray& v,
44 char basis = 1, char cmp = 1, const char* name = nullptr);
49 SplineField3D(const Go::SplineVolume* svol, const RealArray& v,
50 const char* name = nullptr);
52 virtual ~SplineField3D() {}
53
54 // Methods to evaluate the field
55 //==============================
56
59 virtual double valueNode(size_t node) const;
60
63 virtual double valueFE(const ItgPoint& x) const;
64
67 virtual double valueCoor(const Vec4& x) const;
68
72 virtual bool valueGrid(RealArray& val, const int* npe) const;
73
77 virtual bool gradFE(const ItgPoint& x, Vector& grad) const;
78
82 virtual bool hessianFE(const ItgPoint& x, Matrix& H) const;
83
84protected:
85 const Go::SplineVolume* basis;
86 const Go::SplineVolume* vol;
87
88private:
89 unsigned char nsd;
90};
91
92#endif
Base class for scalar fields.
std::vector< Real > RealArray
A real-valued array without algebraic operations.
Definition ImmersedBoundaries.h:32
Driver for assembly of structured 3D spline FE models.
Definition ASMs3D.h:39
Base class for scalar fields.
Definition FieldBase.h:30
Class representing an integration point.
Definition ItgPoint.h:25
Class for spline-based finite element scalar fields in 3D.
Definition SplineField3D.h:34
virtual bool gradFE(const ItgPoint &x, Vector &grad) const
Computes the gradient for a given local coordinate.
Definition SplineField3D.C:169
const Go::SplineVolume * vol
Spline geometry description.
Definition SplineField3D.h:86
virtual double valueNode(size_t node) const
Computes the value in a given node/control point.
Definition SplineField3D.C:71
virtual bool valueGrid(RealArray &val, const int *npe) const
Computes the value at a grid of visualization points.
Definition SplineField3D.C:113
unsigned char nsd
Number of space dimensions.
Definition SplineField3D.h:89
virtual double valueCoor(const Vec4 &x) const
Computes the value at a given global coordinate.
Definition SplineField3D.C:98
const Go::SplineVolume * basis
Spline basis description.
Definition SplineField3D.h:85
virtual bool hessianFE(const ItgPoint &x, Matrix &H) const
Computes the hessian for a given local coordinate.
Definition SplineField3D.C:191
virtual double valueFE(const ItgPoint &x) const
Computes the value at a given local coordinate.
Definition SplineField3D.C:77
virtual ~SplineField3D()
Empty destructor.
Definition SplineField3D.h:52
Simple class for representing a point in 3D space and time.
Definition Vec3.h:209
A vector class with some added algebraic operations.
Definition matrix.h:64