IFEM 90A354
LRSplineFields3Dmx.h
1// $Id$
2//==============================================================================
12//==============================================================================
13
14#ifndef _LRSPLINE_FIELDS_3D_MX_H
15#define _LRSPLINE_FIELDS_3D_MX_H
16
17#include "Fields.h"
18#include <set>
19
20class ASMu3Dmx;
21
22namespace LR {
23 class LRSplineVolume;
24}
25
26
35{
36public:
42 LRSplineFields3Dmx(const ASMu3Dmx* patch, const RealArray& v,
43 char basis = 123, const char* name = nullptr);
46
47 // Methods to evaluate the field
48 //==============================
49
53 bool valueNode(size_t node, Vector& vals) const;
54
58 bool valueCoor(const Vec4& x, Vector& vals) const;
59
63 bool valueFE(const ItgPoint& x, Vector& vals) const;
64
68 bool gradFE(const ItgPoint& x, Matrix& grad) const;
69
73 virtual bool hessianFE(const ItgPoint& x, Matrix3D& H) const;
74
75protected:
76 const ASMu3Dmx* vol;
77 std::set<int> bases;
78};
79
80#endif
Base class for vector fields.
std::vector< Real > RealArray
A real-valued array without algebraic operations.
Definition ImmersedBoundaries.h:32
Driver for assembly of unstructured 3D spline mixed FE models.
Definition ASMu3Dmx.h:32
Base class for vector fields.
Definition Fields.h:35
Class representing an integration point.
Definition ItgPoint.h:25
Class for LR spline-based finite element vector fields in 3D.
Definition LRSplineFields3Dmx.h:35
virtual bool hessianFE(const ItgPoint &x, Matrix3D &H) const
Computes the hessian for a given local coordinate.
Definition LRSplineFields3Dmx.C:142
bool gradFE(const ItgPoint &x, Matrix &grad) const
Computes the gradient for a given local coordinate.
Definition LRSplineFields3Dmx.C:103
const ASMu3Dmx * vol
Patch description.
Definition LRSplineFields3Dmx.h:76
bool valueCoor(const Vec4 &x, Vector &vals) const
Computes the value at a given global coordinate.
Definition LRSplineFields3Dmx.C:59
bool valueFE(const ItgPoint &x, Vector &vals) const
Computes the value at a given local coordinate.
Definition LRSplineFields3Dmx.C:71
std::set< int > bases
Bases to use.
Definition LRSplineFields3Dmx.h:77
virtual ~LRSplineFields3Dmx()
Empty destructor.
Definition LRSplineFields3Dmx.h:45
bool valueNode(size_t node, Vector &vals) const
Computes the value in a given node/control point.
Definition LRSplineFields3Dmx.C:53
Simple class for representing a point in 3D space and time.
Definition Vec3.h:209
A vector class with some added algebraic operations.
Definition matrix.h:64
Utilities for LR-splines.
Definition AdaptiveSetup.h:24